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Silent Hill: Townfall Is Out: First-Person Changes the Series’ Horror Rules

Townfall launched September 24 on PS5 with full first-person play, a CRTV threat scanner, stealth, close-range combat and optional motion aiming.

Silent Hill: Townfall Is Out: First-Person Changes the Series’ Horror Rules

Silent Hill: Townfall is now available after its September 24 launch, and its biggest change is immediate: this is the first full-length Silent Hill game presented entirely through the protagonist’s first-person view.

The CRTV replaces the classic radio idea

The handheld device can be tuned to reveal nearby enemy positions and provides a DualSense haptic pulse when a new threat is close.

A tighter field of view changes fear

First-person framing and the 2.35:1 aspect ratio restrict what you can see, making sound and off-screen threats more important.

Combat and stealth feel closer

Players can block with improvised objects, hide in cabinets, lean around corners and run when fighting is a bad choice.

Motion aiming is optional

DualSense motion controls can be enabled for firearms and thrown objects.


Sources / المصادر

PlayStation hands-on/features: https://blog.playstation.com/2026/09/21/silent-hill-townfall-9-ways-first-person-changes-the-iconic-horror-formula/ — PS5 feature breakdown: https://blog.playstation.com/2026/09/16/silent-hill-townfall-creators-break-down-ps5-features-out-september-25/

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